Archive for May, 2008

Things That REALLY Shouldn’t Happen

From Perezhilton.com:

A majority of y’all were gutted to hear that a sequel to Donnie Darko is in the works.

Well, we have news that will make your heads spin even more!

Saved By the Bell and Showgirls alum Elizabeth Berkley has been cast to join the flick!

She will play a speed freak-turned-Jesus freak whose sentiments about ridding the world of its exponential sin are rivaled only by her infatuation with her dreamy pastor.

Wow, could they fuck this movie up any more? After the travesty that was the newest Indy movie, I will not watch this.

WTF Image of the Day: Friday

It has been a little while since we had a WTF Image of the Day, thanks in part to AoC and me not having time to find one. Here is a gallery I have been saving up for a Friday.

Funcom Interview About Recent Bans

I posted before about Funcom dropping the banhammer on a bunch of people for exploiting, and also talked about how I felt it was needed for the game to maintain its integrity. Tentonhammer got an interview with Benjamin J. de la Durantaye, Age of Conan Lead CM, about the situation.

Hit the Jump for the full interview.

Continue reading

Wrath of the Lich King to be Released in November!

So Says the internets. Apparently you can pre-order Wrath of the Lich King on Amazon, Gamestop and others of that variety for 39.99. The release date: 11/3

Gamestop has always been a strong advocate of fair play and will not under any circumstance ‘ninja loot’ your credit card information, they can also dispel and sheep; a fine addition to any group.

Note: We vehemently oppose “ninja looting” therefore your credit card will NOT be charged until your order is processed for shipping. Pre-order now. Power to the players.

Looks like we won’t have to wait until 2009 to have everyone on the server re-roll Deathknight, it is a good thing they are like rogues, warlocks, warriors and paladins all rolled into one bad ass.

Age of Conan: First Class Buffs

So, it looks like the first round of “balancing” is already almost here. It seems that Necromancers and Demonologists are getting a buff in the near future. Here is the post for the forums.

Hello fellow Age of Conan players!

As was mentioned yesterday, I wanted to take the time to inform you all as to what we are currently working on in regard to the Demonologist and Necromancer classes specifically. While we are still actively looking at other class adjustments on a regular basis, these two classes are the ones with the largest number of planned improvements.

We are currently aware that both classes are having difficulties at various levels, so this first round of improvements is intended to ease the leveling process in addition to increasing the general fun-factor of normal gameplay.

Please note, all these adjustments will be reviewed after testing to determine if additional alterations are needed. So, with that in mind, this list is subject to change.

Demonologists
The duration of Protection of Set will be substantially increased.
The maximum damage absorbed before Protection of Set fails will be increased to be more in line with damage dealt in leveling scenarios. Additional survivability increases are also being evaluated.
Players will gain a visible debuff to indicate when Protection of Set has run out of absorbable damage.
The base splash damage dealt by Fires of Gehenna, Hellfire Stream, Shockstrike, and Shock will be substantially increased.
The amount of damage dealt by most damage sources will be reevaluated.
The cooldown of Inferno of Ahmner and Shockblast will be reduced to 2.5 seconds to match the casting time of Fires of Gehenna and Shockstrike.
The Archmage feat will be moved to tier 2 instead of tier 3 in the Mage general tree to make it more easily accessible to varying builds.
All crowd control will have a significantly reduced chance to break from damage dealt by pets.
Fiery Torment (Rank 1) will be introduced at level 30 instead of level 45.
The casting time of certain long-duration buffs will be reduced.
The run speed of pets will be increased significantly.
Various bugfixes and alterations to existing feats and abilities; for example, decreasing the casting time of Detonation.

Necromancers
The duration of Runed Flesh will be substantially increased.
The maximum damage absorbed before Runed Flesh fails will be increased to be more in line with damage dealt in leveling scenarios. Additional survivability increases are also being evaluated.
Players will gain a visible debuff to indicate when Runed Flesh has run out of absorbable damage.
The mana cost of all ranks of spells will be significantly reduced.
The damage dealt by Necromancer nukes will be reviewed and the amount inflicted and duration may be increased on specific ranks and spells.
The base splash damage on core Necromancer single-target spells will be added or increased.
The amount of periodic damage affected by absorb shields in PvP will be reviewed.
All crowd control will have a significantly reduced chance to break from damage dealt by pets.
The Archmage feat will be moved to tier 2 instead of tier 3 in the Mage general tree to make it more easily accessible to varying builds.
The casting time of certain long-duration buffs will be reduced.
The run speed of pets will be increased significantly.
Some issues in regard to melee pets having difficulties following moving NPCs will be improved.
Various bugfixes and alterations to existing feats and abilities.
In addition to this list of changes, we are looking at the technical issues that currently limit pets from zoning with players. We are actively working on a solution to issue; however, it will be addressed in a future patch beyond the changes listed above. Additional changes in regard to the way periodic damage applies to breakable crowd control are also being evaluated.

Hopefully this gives you some insight into some of the many changes we have planned for the near future! We look forward to hearing your feedback on these changes and also the continued state of these and all other classes. As mentioned in my previous post, we regularly read the sticky feedback threads in all class forums and very much appreciate the reports of issues with the various classes.

Thanks for reading!

 

More WotLK Deathknight Info

More solid info about the new Deathknight Hero Class for the upcoming World of Warcraft Expansion, Wrath of the Lich King. This info was posted by Blizzard on their forums.

Quote from: Blizzard (Source)
The fearsome death knight, World of Warcraft’s first Hero class, is not your average adventurer seeking to prove his or her worth on Azeroth’s fields of battle. No longer servants of the Lich King, they begin their new calling as experienced, formidable adversaries, heavily armed and armored and possessing an arsenal of deadly and forbidden magic learned in the Lich King’s thrall. Here is an introduction, subject to change, of some of the death knight’s core gameplay mechanics and abilities:  Continue reading

Get your t-shirts and bumper stickers!

Mozzila is trying to break its servers on the official launch day of FF3 and no I don’t mean Final Fantasy 3 Revisited: Directors Cut, it is Firefox 3. Apparently Mozzila has launched a massive campaign to be in the Guinness Book of World Records for ‘Most software downloaded in 24 hours.’ In fact they are going so far as to ask for pledges, basically you are pledging to download the software on release day.

My opinion is that they are asking for pledges so they have a good idea of how many people are going to be trying to download FF3 on release day. Given that Mozzila has decent minds working for them, I have to imagine they are going to beef up their servers or have multiple host locations to handle the traffic.

Being a fan of Firefox I will mostly likely get the new version, although my favorite theme will most likely not be supported for months so I can’t see myself downloading it on release day.

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